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    Delegate SystemBaseDelegates.Function

    Used by compilation pipeline internally to support optional burst compilation of ISystem methods

    Namespace: Unity.Entities
    Assembly: Unity.Entities.dll
    Syntax
    [Preserve]
    public delegate void SystemBaseDelegates.Function(IntPtr systemPtr, IntPtr state)
    Parameters
    Type Name Description
    IntPtr systemPtr
    IntPtr state

    The SystemState backing a system instance

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