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Class | AudioSample |
Name |
jump() |
Examples |
import processing.sound.*;
AudioSample sample;
void setup() {
size(640, 360);
background(255);
// Create a new audiosample
sample = new AudioSample(this, 100000, 22050);
sample.jump(3.5);
}
void draw() {
}
|
Description |
Jump to a specific position in the audiosample while continuing to play (or starting to play if it wasn't playing already).
|
Syntax | .jump(time) |
Parameters |
time |
float: position to jump to, in seconds. |
|
Returns | void |
Updated on January 21, 2019 10:05:15am EST