create a NURBS object
GLUnurbs* gluNewNurbsRenderer( |
gluNewNurbsRenderer
creates and returns a pointer to
a new NURBS object.
This object must be referred to when calling
NURBS rendering and control functions. A return value of
0 means that there is not enough memory to allocate the object.
gluBeginCurve, gluBeginSurface, gluBeginTrim, gluDeleteNurbsRenderer, gluNurbsCallback, gluNurbsProperty
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