CC3ShaderMatcherBase Class Reference
Inherits from | NSObject |
Conforms to | CC3ShaderMatcher |
Declared in | CC3ShaderMatcher.h |
Overview
CC3ShaderMatcherBase is a basic implementation of the CC3ShaderMatcher protocol.
It looks at aspects of the mesh node, such as number of texture units, bump-mapping, etc. To determine the appropriate GL program for a particular mesh node. All programs matched using this implementation will be assigned the semantics delegate from the semanticDelegate property of this instance.