Inherits from CC3GLSLVariable : NSObject
Declared in CC3GLSLVariable.h

Overview

Represents an attribute variable used in a GLSL shader program.

Tasks

Properties

type

Returns a symbolic constant indicating the type of content held by this variable.

@property (nonatomic, readonly) GLenum type

Discussion

The returned value will be one of the following symbolic constants: – GL_FLOAT, GL_FLOAT_VEC2, GL_FLOAT_VEC3, GL_FLOAT_VEC4, – GL_FLOAT_MAT2, GL_FLOAT_MAT3, or GL_FLOAT_MAT4

Declared In

CC3GLSLVariable.h