CC3ClipSpaceNode Class Reference
Inherits from | CC3MeshNode : CC3LocalContentNode : CC3Node : CC3Identifiable : NSObject |
Declared in | CC3UtilityMeshNodes.h |
Overview
CC3ClipSpaceNode simplifies the creation of a simple rectangular node that can be used in the clip-space of the view in order to cover the view with a rectangular image. This provides an easy and convenient mechanism for creating backdrops and post-processing effects.
Any mesh node can be configured for rendeirng in the clip-space by setting the shouldDrawInClipSpace property is set to YES. This subclass is a convenience class that sets that property to YES during instance initialization.
See the notes of the shouldDrawInClipSpace property for further information about drawing a node in clip-space.
Class Methods
nodeWithColor:
Allocates and initializes and autoreleased instance covered with the specified color.
+ (id)nodeWithColor:(ccColor4F)color
Discussion
This is a convenience method for a common use of this class.
Declared In
CC3UtilityMeshNodes.h
nodeWithName:withColor:
Allocates and initializes and autoreleased instance covered with the specified color.
+ (id)nodeWithName:(NSString *)name withColor:(ccColor4F)color
Discussion
The name property will be set to the specified name.
This is a convenience method for a common use of this class.
Declared In
CC3UtilityMeshNodes.h
nodeWithName:withTexture:
Allocates and initializes and autoreleased instance covered with the specified texture.
+ (id)nodeWithName:(NSString *)name withTexture:(CC3Texture *)texture
Discussion
The name property will be set to the specified name.
This is a convenience method for a common use of this class.
Declared In
CC3UtilityMeshNodes.h