CC3ActionRotateByAngle Class Reference
Inherits from | CCActionInterval |
Conforms to | NSCopying |
Declared in | CC3Actions.h |
Overview
CC3ActionRotateByAngle rotates a target CC3Node by a specific amount, by repeatedly invoking the rotateByAngle:aroundAxis: method on the target node as the action runs.
Class Methods
actionWithDuration:rotateByAngle:
Allocates and initializes an autoreleased instance to rotate the target node by the specified angle around the existing rotationAxis of the node, within the specified time duration.
+ (id)actionWithDuration:(CCTime)t rotateByAngle:(GLfloat)anAngle
Declared In
CC3Actions.h
actionWithDuration:rotateByAngle:aroundAxis:
Allocates and initializes an autoreleased instance to rotate the target node by the specified angle around the specified axis, within the specified time duration.
+ (id)actionWithDuration:(CCTime)t rotateByAngle:(GLfloat)anAngle aroundAxis:(CC3Vector)anAxis
Declared In
CC3Actions.h