Cocos2d-x  4.0.0
Texture2D Member List

This is the complete list of members for Texture2D, including all inherited members.

_IDRef
_luaIDRef
_rootedRef
_scriptObjectRef
autorelease()Ref
drawAtPoint(const Vec2 &point, float globalZOrder)Texture2D
drawInRect(const Rect &rect, float globalZOrder)Texture2D
generateMipmap()Texture2D
getBitsPerPixelForFormat() const Texture2D
getBitsPerPixelForFormat(backend::PixelFormat format) const Texture2D
getContentSize() const Texture2D
getContentSizeInPixels()Texture2D
getDefaultAlphaPixelFormat()Texture2Dstatic
getMaxS() const Texture2D
getMaxT() const Texture2D
getPixelFormat() const Texture2D
getPixelFormatInfoMap()Texture2Dstatic
getPixelsHigh() const Texture2D
getPixelsWide() const Texture2D
getReferenceCount() const Ref
getStringForFormat() const Texture2D
hasMipmaps() const Texture2D
hasPremultipliedAlpha() const Texture2D
initWithData(const void *data, ssize_t dataLen, backend::PixelFormat pixelFormat, int pixelsWide, int pixelsHigh, const Size &contentSize, bool preMultipliedAlpha=false)Texture2Dinline
initWithData(const void *data, ssize_t dataLen, backend::PixelFormat pixelFormat, backend::PixelFormat renderFormat, int pixelsWide, int pixelsHigh, const Size &contentSize, bool preMultipliedAlpha=false)Texture2D
initWithImage(Image *image)Texture2D
initWithImage(Image *image, backend::PixelFormat format)Texture2D
initWithMipmaps(MipmapInfo *mipmaps, int mipmapsNum, backend::PixelFormat pixelFormat, backend::PixelFormat renderFormat, int pixelsWide, int pixelsHigh, bool preMultipliedAlpha=false)Texture2D
initWithString(const char *text, const std::string &fontName, float fontSize, const Size &dimensions=Size(0, 0), TextHAlignment hAlignment=TextHAlignment::CENTER, TextVAlignment vAlignment=TextVAlignment::TOP, bool enableWrap=true, int overflow=0)Texture2D
initWithString(const char *text, const FontDefinition &textDefinition)Texture2D
release()Ref
retain()Ref
setAliasTexParameters()Texture2D
setAntiAliasTexParameters()Texture2D
setDefaultAlphaPixelFormat(backend::PixelFormat format)Texture2Dstatic
setMaxS(float maxS)Texture2D
setMaxT(float maxT)Texture2D
TexParams typedefTexture2D
Texture2D()Texture2D
updateWithData(void *data, int offsetX, int offsetY, int width, int height)Texture2D
~Ref()Refvirtual
~Texture2D()Texture2Dvirtual