Cocos2d-x  4.0.0
Device Member List

This is the complete list of members for Device, including all inherited members.

_IDRef
_luaIDRef
_rootedRef
_scriptObjectRef
autorelease()Ref
createDepthStencilState(const DepthStencilDescriptor &descriptor)=0Devicepure virtual
getDeviceInfo() const Deviceinline
getInstance()Devicestatic
getReferenceCount() const Ref
newBuffer(size_t size, BufferType type, BufferUsage usage)=0Devicepure virtual
newCommandBuffer()=0Devicepure virtual
newProgram(const std::string &vertexShader, const std::string &fragmentShader)=0Devicepure virtual
newRenderPipeline()=0Devicepure virtual
newTexture(const TextureDescriptor &descriptor)=0Devicepure virtual
release()Ref
retain()Ref
setFrameBufferOnly(bool frameBufferOnly)=0Devicepure virtual
~Ref()Refvirtual