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Cocos2d-x  4.0.0
CommandBufferGL Member List

This is the complete list of members for CommandBufferGL, including all inherited members.

_IDRef
_luaIDRef
_rootedRef
_scriptObjectRef
autorelease()Ref
beginFrame() overrideCommandBufferGLvirtual
beginRenderPass(const RenderPassDescriptor &descriptor) overrideCommandBufferGLvirtual
captureScreen(std::function< void(const unsigned char *, int, int)> callback) overrideCommandBufferGLvirtual
drawArrays(PrimitiveType primitiveType, std::size_t start, std::size_t count) overrideCommandBufferGLvirtual
drawElements(PrimitiveType primitiveType, IndexFormat indexType, std::size_t count, std::size_t offset) overrideCommandBufferGLvirtual
endFrame() overrideCommandBufferGLvirtual
endRenderPass() overrideCommandBufferGLvirtual
getReferenceCount() const Ref
release()Ref
retain()Ref
setCullMode(CullMode mode) overrideCommandBufferGLvirtual
setDepthStencilState(DepthStencilState *depthStencilState) overrideCommandBufferGLvirtual
setIndexBuffer(Buffer *buffer) overrideCommandBufferGLvirtual
setLineWidth(float lineWidth) overrideCommandBufferGLvirtual
setProgramState(ProgramState *programState) overrideCommandBufferGLvirtual
setRenderPipeline(RenderPipeline *renderPipeline) overrideCommandBufferGLvirtual
setScissorRect(bool isEnabled, float x, float y, float width, float height) overrideCommandBufferGLvirtual
setStencilReferenceValue(unsigned int value)CommandBuffer
setStencilReferenceValue(unsigned int frontRef, unsigned int backRef)CommandBuffer
setVertexBuffer(Buffer *buffer) overrideCommandBufferGLvirtual
setViewport(int x, int y, unsigned int w, unsigned int h) overrideCommandBufferGLvirtual
setWinding(Winding winding) overrideCommandBufferGLvirtual
~Ref()Refvirtual