Cocos2d-x
4.0.0
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This is the complete list of members for ProgramGL, including all inherited members.
_ID | Ref | |
_luaID | Ref | |
_rooted | Ref | |
_scriptObject | Ref | |
autorelease() | Ref | |
computeAttributeInfos(const RenderPipelineDescriptor &descriptor) | ProgramGL | |
getActiveAttributes() const override | ProgramGL | virtual |
getActiveUniformInfo(ShaderStage stage, int location) const override | ProgramGL | virtual |
getAllActiveUniformInfo(ShaderStage stage) const override | ProgramGL | virtual |
getAttributeInfos() const | ProgramGL | inline |
getAttributeLocation(const std::string &name) const override | ProgramGL | virtual |
getAttributeLocation(Attribute name) const override | ProgramGL | virtual |
getBuiltinProgram(ProgramType type) | Program | static |
getFragmentShader() const | Program | inline |
getHandler() const | ProgramGL | inline |
getMaxFragmentLocation() const override | ProgramGL | virtual |
getMaxVertexLocation() const override | ProgramGL | virtual |
getProgramType() const | Program | inline |
getReferenceCount() const | Ref | |
getUniformBufferSize(ShaderStage stage) const override | ProgramGL | virtual |
getUniformLocation(const std::string &uniform) const override | ProgramGL | virtual |
getUniformLocation(backend::Uniform name) const override | ProgramGL | virtual |
getVertexShader() const | Program | inline |
ProgramGL(const std::string &vertexShader, const std::string &fragmentShader) | ProgramGL | |
release() | Ref | |
retain() | Ref | |
~Ref() | Ref | virtual |