Cocos2d-x  4.0.0
Classes
_metal

Classes

class  BufferManager
 A static class to manage BufferMTL Schedule next available buffer at the beginning of frame for the render pass. More...
 
class  BufferMTL
 Used to store vertex and index data data. More...
 
class  CommandBufferMTL
 Store encoded commands for the GPU to execute. More...
 
class  DepthStencilStateMTL
 A class represent a depth/stencil test status. More...
 
class  DeviceInfoMTL
 Used to query features and implementation limits. More...
 
class  DeviceMTL
 Create resources from MTLDevice. More...
 
class  ProgramMTL
 A metal Program. More...
 
class  RenderPipelineMTL
 Create and compile a new MTLRenderPipelineState object synchronously. More...
 
class  ShaderModuleMTL
 To Create a vertex or fragment shader. More...
 
class  TextureMTL
 A 2D texture. More...
 
class  TextureCubeMTL
 A texture cube. More...
 
class  Utils
 create and manager default depth and stencil attachment. More...
 

Detailed Description