Cocos2d-x  4.0.0
Texture2DGL Member List

This is the complete list of members for Texture2DGL, including all inherited members.

_IDRef
_luaIDRef
_rootedRef
_scriptObjectRef
apply(int index) const Texture2DGL
autorelease()Ref
generateMipmaps() overrideTexture2DGLvirtual
getBytes(std::size_t x, std::size_t y, std::size_t width, std::size_t height, bool flipImage, std::function< void(const unsigned char *, std::size_t, std::size_t)> callback) overrideTexture2DGLvirtual
getHandler() const Texture2DGLinline
getHeight() const Texture2DBackendinline
getReferenceCount() const Ref
getTextureFormat() const TextureBackendinline
getTextureType() const TextureBackendinline
getTextureUsage() const TextureBackendinline
getWidth() const Texture2DBackendinline
hasMipmaps() const TextureBackendinline
release()Ref
retain()Ref
Texture2DGL(const TextureDescriptor &descriptor)Texture2DGL
updateCompressedData(uint8_t *data, std::size_t width, std::size_t height, std::size_t dataLen, std::size_t level) overrideTexture2DGLvirtual
updateCompressedSubData(std::size_t xoffset, std::size_t yoffset, std::size_t width, std::size_t height, std::size_t dataLen, std::size_t level, uint8_t *data) overrideTexture2DGLvirtual
updateData(uint8_t *data, std::size_t width, std::size_t height, std::size_t level) overrideTexture2DGLvirtual
updateSamplerDescriptor(const SamplerDescriptor &sampler) overrideTexture2DGLvirtual
updateSubData(std::size_t xoffset, std::size_t yoffset, std::size_t width, std::size_t height, std::size_t level, uint8_t *data) overrideTexture2DGLvirtual
updateTextureDescriptor(const TextureDescriptor &descriptor) overrideTexture2DGLvirtual
~Ref()Refvirtual