Cocos2d-x  4.0.0
SpriteFrameCache Member List

This is the complete list of members for SpriteFrameCache, including all inherited members.

_IDRef
_luaIDRef
_rootedRef
_scriptObjectRef
addSpriteFrame(SpriteFrame *frame, const std::string &frameName)SpriteFrameCache
addSpriteFramesWithFile(const std::string &plist)SpriteFrameCache
addSpriteFramesWithFile(const std::string &plist, const std::string &textureFileName)SpriteFrameCache
addSpriteFramesWithFile(const std::string &plist, Texture2D *texture)SpriteFrameCache
addSpriteFramesWithFileContent(const std::string &plist_content, Texture2D *texture)SpriteFrameCache
autorelease()Ref
destroyInstance()SpriteFrameCachestatic
getInstance()SpriteFrameCachestatic
getReferenceCount() const Ref
getSpriteFrameByName(const std::string &name)SpriteFrameCache
init()SpriteFrameCache
isSpriteFramesWithFileLoaded(const std::string &plist) const SpriteFrameCache
release()Ref
removeSpriteFrameByName(const std::string &name)SpriteFrameCache
removeSpriteFrames()SpriteFrameCache
removeSpriteFramesFromFile(const std::string &plist)SpriteFrameCache
removeSpriteFramesFromFileContent(const std::string &plist_content)SpriteFrameCache
removeSpriteFramesFromTexture(Texture2D *texture)SpriteFrameCache
removeUnusedSpriteFrames()SpriteFrameCache
retain()Ref
~Ref()Refvirtual
~SpriteFrameCache()SpriteFrameCachevirtual