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CPShadow.h
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@interface
CPShadow
:
CPObject
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{
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CGSize _offset
// @accessors(property=shadowOffset);
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float
_blurRadius
// @accessors(property=shadowBlurRadius);
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CPColor
_color
// @accessors(property=shadowColor);
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}
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@end
AppKit
CPShadow.h
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